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Attitude

[Attitude] is an NPC trait. It represents how an NPC feels about a particular person. [Attitude] can be thought of as a spectrum with three values: [Friendly], [Neutral], and [Hostile].

Some tricks cause a target's [Attitude] to improve or worsen. When an [Attitude] improves, it goes from [Hostile] to [Neutral] to [Friendly]. When it worsens, it goes from [Friendly] to [Neutral] to [Hostile].