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Damage Array

Damage for a weapon or an unarmed brawl attack is expressed as a [Damage Array], which is a set of three numbers, separated by slashes, such as 5/10/25. These are the [Minimum Damage](../[Keywords/Keyword_Minimum_Damage.md)], [Normal Damage], and [Maximum Damage](../[Keywords/Keyword_Maximum_Damage.md)] values, respectively.