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Armor

If you're wearing armor when you take damage from an [Attack], the damage is [Reduced]. If your armor is rated against the [Weapon Group] used to make the [Attack], the damage is [Reduced] again.

Armor Type Rated Against Weapon Groups
Leather Jacket [Blades]
Reinforced Leather [Blades], [Blunt Force]
Soft Armor [Small Arms]
NanoWeave Armor [Blades], [Small Arms]
Hard Armor [Blades], [Blunt Force], [Small Arms], [Rifles]

For example, say your character is wearing Soft Armor, which is rated against [Small Arms].

You are hit by an EZTech Punisher Lite (which is belongs to the [Small Arms] weapon group) for [Normal Damage] of 10, Since you are wearing armor, the damage is [Reduced] to [Minimum Damage] of 5. Since your armor is rated against [Small Arms], the damage is [Reduced] again to [Absolute Damage] of 1.

On the other hand, when you are hit by a Graham PX-90 Carbine (Rifle) for [Normal Damage] of 18, the damage is [Reduced] to its [Minimum Damage] of 9. Since your armor is not rated against Rifles, the damage is not [Reduced] any further.