Suspicious
Cause: When you sense that someone may be lying, hiding something, or mispresenting the truth, you are [Suspicious]. This condition cannot be applied to player characters.
Effect: If you have a [Friendly][[Attitude](../Keywords/Keyword_Attitude.md)] it worsens to [Neutral]. [Social] skills and tricks used against you have their DL raised by one. If the person you are [Suspicious] of is using a Disguise or a Forgery, you may attempt to see through it. To see through a Disguise or Forgery, the GM makes a Threat roll for the NPC and uses the DL set by the outcome the player achieved on their Disguise or Forgery roll.
Removal: If the subject of your suspicions improves your [Attitude] to [Friendly], you lose [Suspicious].