Stabilized
Cause: When you are the target of a successful First Aid roll, or you succeed on a basic Resilience roll to avoid Dying, you gain the [Stabilized] condition..
Effect: You gain 1 HP and lose the following conditions: [Bleeding], [Critical Condition], [Dying], [Traumatized], and [Unconscious].
Removal: After [Stabilized] takes effect on you, you lose the [Stabilized] condition.