Death's Door
Cause: When you are reduced to half your Severely Wounded value (or less) in hit points, you gain the [Death's Door] condition. This condition follows and replaces [Wounded] and [Severely Wounded].
Effect: You gain [Movement Restricted]. You are [Prone]. All skill actions have their DL raised by one. The first time you gain [Death's Door] during a scene, roll on the Injury Level Chart; see [Sustaining an Injury].
Removal: When you have more than half of your Severely Wounded hit points, you lose the [Death's Door] condition. You also lose the [Death's Door] condition if you advance to [Dying].